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GREEN RONIN TO PUBLISH HOBBY GAMES: THE 100 BEST
Essay Anthology to Feature All-Star Line Up

March 21, 2007--SEATTLE, WA:
What are the best hobby games of the past 60 years? Green Ronin Publishing and award-winning author and editor James Lowder put the question to 100 of the industry’s most influential and outspoken hobby game designers, authors, and publishers. Their answers will be revealed this August in Hobby Games: The 100 Best, a remarkable essay collection set to premiere at the 2007 Gen Con Game Fair.

One hundred different writers were asked to select a single hobby game and make a case for its place on the list. The only restrictions were the writers could not select a title they designed, or a game in which they have a financial stake. The problem for most of the authors was limiting their selection to a single game.

“The range of games the writers chose was terrific,” noted editor James Lowder. “The essays cover some titles that are familiar to everyone, but many others that will be revelations. Even the most experienced game fan will come away from the book with new titles to seek out and fresh perspectives on old favorites. And if you haven’t played many hobby games before, or only know about certain types of games, Hobby Games: The 100 Best will open up whole new worlds for you.”

The list of games covered in the book will be a tightly kept secret until its release. Speculation will no doubt run rampant leading up to its Gen Con debut.

“This is a book we simply had to publish,” said Green Ronin President Chris Pramas. “The lineup of essayists Jim recruited is impressive and both the authors and the games chosen cover our industry from its birth to the present day. If you are passionate about games, you will love this book.”

Product Information
HOBBY GAMES: THE 100 BEST
Editor: James Lowder
Publisher: Green Ronin
Release Date: August 2007
ISBN: 1-932442-96-0/978-1-932442-96-0
Format: 400 pages, trade paperback
Cover Price: $24.95 US


In Hobby Games: The 100 Best, the top designers, authors, and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last fifty years. Their essays cover the gamut of the hobby market, from roleplaying games to collectible card games, miniatures games to wargames to board games, with titles both familiar and esoteric. These are the games that the designers themselves play, the ones that have inspired their most popular creations. Writers include such legendary designers as Gary Gygax (co-creator of Dungeons & Dragons), Ian Livingstone and Steve Jackson (co-founders of Games Workshop), Richard Garfield (creator of Magic: The Gathering), and Larry Harris (creator of Axis and Allies); best-selling authors R. A. Salvatore, Tracy Hickman, Douglas Niles, and Ed Greenwood; computer industry notables Warren Spector (Deus Ex), Bruce Shelley (Age of Empires), Jack Emmert (City of Heroes), and Bruce Nesmith (Oblivion); as well as dozens of other prominent and award-winning creators, including Richard Berg, Monte Cook, Zeb Cook, Greg Costikyan, Bruno Faidutti, Jeff Grubb, Steve Jackson (US), Tom Jolly, Marc W. Miller, Alan R. Moon, Christian T. Petersen, Sandy Petersen, Mike Pondsmith, Ted Raicer, Greg Stafford, S. Craig Taylor, Martin Wallace, James M. Ward, Jordan Weisman, Stewart Wieck and Teeuwynn Woodruff. Hobby Games: The 100 Best will also feature a foreword by board game legend Reiner Knizia and an afterword by SPI founder and wargame legend James F. Dunnigan.

Editor James Lowder has authored several best-selling novels, including Prince of Lies and Knight of the Black Rose, and designed game material for a wide variety of publishers and magazines. He’s helmed more than a dozen critically acclaimed anthologies, with subjects ranging from Arthurian Britain to zombies. He’s been a finalist for the Stoker Award and International Horror Guild Award, and is a two-time Origins Award winner.

Green Ronin Publishing is a Seattle-based company known for its dedication to quality books and games. Founded in 2000 Green Ronin has won more awards for excellence and innovation than any other game company in the new millennium, and took home the coveted ENnie Award for Best Publisher an unprecedented three years running. With great licenses like Thieves’ World and Black Company, groundbreaking games like Mutants & Masterminds and Blue Rose, and a roster of top flight designers and illustrators, Green Ronin Publishing is a leading light in the hobby game industry.

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Blogger tim Says:

This looks like the exact book I need. I'll be at Gen Con (we're rolling out a hobby game of our own, though it's in the online space, called The Continuum. We should meet up there and talk-- I'll be by to get this book, for sure. Always wondered why no one did this...

 
 
Blogger J.D. Says:

What the hell is a hobby game?

 
 
Blogger Nikchick Says:

JD: That's the current term for when you want to talk about the whole category of games that include miniatures games, board games, card games, tabletop RPGs, various collectible games (TCGs, TMGs) and so on all under one umbrella.

It's also code for "Not a computer/console/electronic game."

 

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